1 bonus
2 bIgnoreDefClass,Class_Normal;
3 bonus
4 bHPrecovRate,-100;
5 bonus2
6 bHPLossRate,666,10000;
1 if
2 (Hp
3 =
4 999
5 &&
6 !getmapflag(strcharinfo(3),mf_pvp)
7 &&
8 !getmapflag(strcharinfo(3),mf_pvp_noparty)
9 &&
10 !getmapflag(strcharinfo(3),mf_pvp_noguild))
11 {
12 heal
13 (1-Hp),0;
14 }
15 else
16 {
17 heal
18 -999,0;
19 }
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